Women are becoming an increasingly visible part of gamblers, so projects aimed at them are increasingly appearing in the market.
Casino Market experts talk about creating iGaming startups for a female audience. You will learn what monetisation approaches to use and which content to connect to make good profits.
The Astrum Entertainment online publication presented the following statistics:
The annual study of gambling in the UK (GSGB) covered more than 9,000 respondents. The main goal of the survey is to learn the behavioural preferences of various groups of users, including women.
According to GSGB:
Let us consider the main tendencies in the market:
Women tend to play longer, return to a digital portal more often, and are willing to interact with an emotionally engaging company. Therefore, to implement a successful project, it is necessary to abandon the usual patterns. It is better to pay attention to the detailed content elaboration, UX design, and marketing.
Popular niches for launching an online gambling startup include:
The main audience of the women's casino is people aged 30–55. Most often, these are mobile users, so iGaming sites must be adapted to smartphones and other gadgets.
Ladies always pay attention to transparency and security. To be competitive, entertainment brands must be registered in a jurisdiction where such an activity is considered legal and have all necessary certificates.
Popular countries for launching gambling startups include:
An excellent solution would be to register a business in Eastern Europe. You can choose Romania, Lithuania, Latvia, Ukraine, Georgia, and or other countries with a growing market.
Women are sensitive to the honesty of companies and the transparency of the rules. They like the idea of safe play: setting timers, limits, and self-control mechanisms. Girls are intolerant of manipulation, so the best strategy for operators would be to support responsible gambling principles.
Among the popular types of products, it is worth highlighting the following options:
An excellent decision would also be to connect card games and lotteries. There are many professional players among girls who will appreciate the wide range of online casino products.
Women attracted to soft UX design, without pressure (for example, frequent mentions of registration) or aggressive marketing. They are less impulsive and prone to risk compared to men. It is important for them to consider and check everything before creating an account.
Features of UX/UI design:
Ladies prefer brands that do not offer hypersexualised characters. Instead, they are attracted by diversity, inclusivity, and the images of independent girls who know their worth.
The introduction of certain elements ensures good audience retention:
A great solution would be to choose social channels (TikTok, Instagram, and Pinterest) to attract an audience. Visual storytelling works well here. It is possible to use images of successful and independent women, add the elements associated with lifestyle, fashion, etc.
When promoting iGaming brands on video platforms (Twitch or YouTube), it is worth collaborating with popular bloggers, streamers, and other opinion leaders. A good effect is provided by personalised email newsletters with real stories, not just bonus offers.
The female audience is extremely loyal but less inclined to quick and rash spending. To receive a stable income, it is important for project owners to create an engaging and emotional experience.
In this case, building a trustful atmosphere between clients and operators comes to the fore. To deposit money at the casino, women should feel comfortable and confident.
Key points of the strategy:
Women play for free but buy additional chips, boosters, or VIP statuses. Most often, the model is used in social casinos. However, it can also be successfully applied in traditional gambling projects.
What girls like to buy:
It is good if a special status gives not only cashback but also other privileges, such as:
Women are familiar with various subscriptions and gifts. The beauty box model always evokes positive associations and creates a strong emotional engagement with the iGaming brand. For example, for $4.99 per month, a girl can get game chips, access to rare collections, and other privileges.
The implementation of an entertainment project focused on women requires a gentle and psychologically precise approach.
Key aspects that operators should take into account:
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